Tess Brading — Resume

Resume of Tess Brading

Design for Health | Learning Innovation | Creative Technology

Experience Designer with expertise in interaction design, instructional and learning design, adult learning principles, and technology innovation. Proven track record of building comprehensive eLearning libraries from conception to market, designing accessible training solutions for diverse learners, and leading creative teams to deliver engaging multimedia content. Combines deep human-centred design expertise with hands-on experience in award-winning video and documentary production, immersive technology, and facilitation to create impactful experiences across healthcare, education, and community sectors.

Experience Design

User and learning experience design across a range of platforms and technologies, specialisation in interaction design, design for health, and emerging technologies

Health Research & Design

Design research, collaboration with health providers and clinicians, co-design with health consumers, novel design for tech and interventions, human-centred design responsive to the complexities of healthcare

Instructional Design & Strategy

Curriculum development, content strategy, action mapping, scenario-based learning, microlearning, ADDIE & SAM frameworks, assessment design, writing, WCAG accessibility

Multimedia & Content Development

eLearning authoring tools, video production, 360° & immersive content, storyboarding, graphic design, LMS administration, Adobe Creative Suite

AI & Emerging Tech

Creating AI agents and skills across Claude, Copilot, and Chat GPT, leveraging AI for complex automation workflows, leading strategic integration of new technologies

Facilitation & Collaboration

Workshop facilitation, presentations and public speaking, co-design processes, stakeholder engagement, SME collaboration, cross-functional team leadership, QA, project management

Learning Experience Designer

2026 – Present

Foundation Education

Lead all aspects of UX, interaction, graphic and multimedia design for the Foundation Education and Australian Institute of Personal Trainers RTO products. I have had the opportunity to shape the future of the product design during a pivotal moment of change for the company, lead research, development and innovation projects, and to create a more engaging experience for thousands of learners across allied health, fitness, childcare, and more.

  • Assessed existing processes for gaps and identified opportunities for innovation, new technologies, and process improvements
  • Created a bespoke browser extension for complete customisation, branding, and theming of Rise 360 courses far beyond native functionality via custom CSS injection persistent through export and publishing. User-friendly for non-designers and supports custom preset themes that can be applied instantly to both new and old courses
  • Created AI agents for Copilot and Skills for Claude to support the team with automation, including developing a design control framework and custom word template that leveraged XML tag mapping so a Claude Skill could not only generate content, but apply the content reliably to the existing template without risking unwanted variation or loss of formatting integrity
  • Designed GUIs and branded assets for digital learning products, all WCAG compliant with responsive scaling across devices
  • Designed and built new interactions using Rise Code Blocks to create more engaging learner experiences

Instructional Designer

2023 – 2026

etrainu

Lead the end-to-end development of a comprehensive Aged Care eLearning library, managing the full instructional design lifecycle from initial research and curriculum mapping through to course development, quality assurance, and delivery. Designed training aligned with complex regulatory frameworks, including the Strengthened Aged Care Quality Standards, new Aged Care Act, and NDIS Practice Standards and Quality Indicators.

  • Built complete Aged Care product library from the ground up, establishing curriculum architecture, pedagogical approach, and content standards
  • Redeveloped the Complex Care disability training library, uplifting content to increase relevance, accessibility, and learner engagement
  • Developed innovative microlearning modules (5 Minute Bites) for just-in-time learning in the flow of work
  • Established in-house video production capabilities, training staff and implementing scalable content creation workflows
  • Designed all materials to WCAG accessibility standards with consideration for CALD workforce demographics
  • Collaborated with SMEs, graphic designers, marketing teams, and QA officers to deliver eLearning products across the healthcare sector

Sessional Academic

2018 – 2023

Queensland University of Technology

Designed and delivered educational materials for Screenwriting and Factual Screens units within the Film, Screen and Animation faculty. Applied adult learning principles to create inclusive content for diverse student populations including neurodiverse learners, ESL students, and students with disabilities.

  • Developed and adapted learning materials for both face-to-face and online delivery modes
  • Successfully managed mid-semester transition to fully online delivery during COVID-19, maintaining educational continuity and quality
  • Continuously evaluated and refined course materials based on student feedback and learning outcomes
  • Facilitated collaborative learning environments supporting students in developing industry-ready skills

Associate Producer & Immersive Technology Consultant

2019 – 2022

Sorella's Story (Award-Winning Documentary)

Served as creative lead for immersive technology implementation on this internationally recognised 360° docudrama, now a permanent exhibition at the Queensland Holocaust Museum and used in schools across Australia for Holocaust education.

  • Researched and implemented technical solutions for immersive staging and 360° post-production
  • Managed international stakeholders across Australia, Latvia, and Hungary
  • Conducted filmed interviews with historians and subject matter experts
  • Premiered at Venice Film Festival; created lasting educational resource for sensitive historical content

Program Co-Developer and Facilitator

2020

Salt Story Studio

Co-developed and facilitated an intensive week-long filmmaking program for culturally diverse young people in the remote Northern Territory community of Jabiru. Designed curriculum and facilitated hands-on learning experiences resulting in original film productions by participants.

Arts Education Facilitator

2015 – 2018

Brisbane Performing Arts Academy

Designed term-based curriculum and delivered performing arts education for young people. Project managed large-scale community performance events and wrote, produced, and directed children's theatre productions including intensive summer programs with rapid development timelines.

Master of Philosophy (Design)

Queensland University of Technology  Ā·  2026

Specialisation in Design for Health and Future Technologies. Designed and implemented human-centred co-design research methodology with paediatric persistent pain patients and multidisciplinary clinical teams to create immersive technology experiences.

Australian Government Research Training Program Stipend First Place, Queensland Falling Walls Lab

Bachelor of Fine Arts (Drama)

Queensland University of Technology  Ā·  2016

e-Learning & LMS

eLearning authoring tools including Articulate Rise and Chameleon Create, Learning Management Systems, SCORM/xAPI

Creative Production

Adobe Creative Suite, traditional and 360° video production, VR head-mounted devices, game engines

Worflow & Process

Claude, ChatGPT, Copilot, Microsoft Teams, Google Workspace, ClickUp, BugHerd, Kanban boards

Research

NVivo, qualitative data analysis, design research methodologies, report writing